Dr Melissa Rogerson
I am a Senior Lecturer in Human-Computer Interaction in the School of Computing and Information Systems at The University of Melbourne (See my staff profile page here.). I currently teach undergraduate and graduate subjects in Usability Evaluation Methods and co-ordinate Masters projects in Human-Computer Interaction. My research interests include both Game studies and Human-Computer interaction.
I am working on two Australian Research Council funded projects:
Hybrid Technologies for Tabletop Play (Melissa Rogerson; Discovery Early Career Researcher Award, 2024-2026)
Co-designing Innovations In Digital Storytelling with Older Adults (Jenny Waycott, Melissa Rogerson, Lucy Sparrow, and Martin Gibbs; Discovery Project, 2024-2026)
My current research examines the use of digital and electronic tools for (hybrid) tabletop game play. I am also interested in how people form and enact strategies, particularly in situations where they do not have perfect information, and in how people can play physical games when they are unable to be together; what we call "distanced play". My other research interests and projects include:
Strategic planning in games
The "Digital Hinterlands" of traditionally offline pursuits
Designing online consultations for people with cognitive fatigue.
I am available to supervise Masters and PhD research projects within the School. Please feel free to get in touch with your project ideas or to discuss my current projects. Please see my full list of publications here or on Google Scholar.
Most recent TV:
"Five or Eight" on Channel 31 Community TV - Published February 2023
In October 2017, at the Spiel fair in Essen, Germany, I was interviewed about my research on BoardGameGeek TV. Watch the full interview here: